Items in this guide
Battery
BatteryFirst-district repair supply
Wire
WireWorkshop ingredient
Daypack
DaypackEquipment progression illustration

Original item artwork. Illustrative equipment-family images are not a claim about a final in-game model.

Local progress

Required repairs open specific gates, shortcuts and region connections. A route being accessible, discovered or completed represents different things: it may be open before the player has physically travelled it.

Choose the middle of the journey

The Harbor and Industrial Works unlock together after the first relay. Both are needed for the Transmission Tower. The later Wasteland similarly has two independent tasks that converge at the water tank.

No lucky-roll main path

Required mission objects have guaranteed sources. Optional loot, side quests and recipes improve preparation without becoming accidental gates on the main route.

Hallvik is in development. World and system entries describe the current design unless an implementation result is explicitly stated.

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